Stub status: vampire/human cards are Estimated placeholders. Prefer
Time Segment planner ,
quest order , and
missables for launch-week play.
Data status Estimated
Last reviewed: 2026-09-12
Interactive Time Segment budget remains an Estimated fan model (30 × 8 day + 8 night = 480). Day/night 8-segment mechanics are Reported from IGN, PC Gamer, Polygon, and Falcon YT. RageGaming spoken “10 notches” is footnoted only. Prologue catalogs are a Reported mix from guides and tip videos—not in-house Verified play.
Day-12 Reported deepen (2026-09-12): Crake early blue-clock budgets — Firebrand Mert Stoneward Post 4 days / 64 segs; Shadows in the Woods Sara rescue 2 days / 32 segs; Mother’s Plea requires peaceful Uriash entry in Song of the Mountain (PowerPyx). In-house Verified play still pending. Reported is not Verified.
Game version retail launch week Sep 2026
Source Launch-week guides + YouTube narration (IGN, PC Gamer, Polygon, GameSpot, Falcon, RageGaming) Unofficial fan commentary—not affiliated with Rebel Wolves or Bandai Namco. Values without gameplay verification, official sources, or fully cited player footage are not confirmed fact. Disclaimer .